Meg is one of those who is just simply filled with energy. Unfocused and uncontrollable energy that had to come out. As a kid it came through rowdiness and rebellion. Someone had to focus Meg before something went terribly wrong. Fortunately, someone did. She started to run. Maybe from something undefined that fueled her energy.
To run equaled life. But to run now might attract those beings that crave the pain of others. But as she runs from something, instead of towards it, she understands something. She understands that speed is not of the essence. It’s reaching that finish line. Rather last but still breathing. She deludes whatever is out there as she glides through obstacles and fear, thus managing to stay alive.
Perhaps it was her mother that had instilled the fierce streak in her or maybe it was her father that left them when she was a baby. Meg excelled at schoolwork but she was off the rails. Fortunately, an athletics coach encouraged her to channel her misspent energy on the track.
She motivated herself into becoming a high school star and earned a scholarship to college. When her mother fell ill, Meg decided to give up her chance at college to care for the woman who had raised her. One summer’s day, on a long run deep in the woods, Meg vanished. Search as they did, they never found her body.
Meg has three perks that are unique to her.
Meg starts with two different outfits, and upon each prestige, unlocks a blood-stained piece of attire.