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The following is a list of Perks featured in Dead By Daylight.

Perks

PerkLevels

The three levels to the Spine Chill Perk.

There are currently 48 perk files in the game. Unlike offerings, perks are not lost after being used.
Each character can unlock perks from their Bloodweb.

Perk Levels

Every perk has three levels, indicated by markings on the top-right side of their icon.

The number of markings on a perk indicates its level. Higher level perks will benefit the character more.
The level of perk that a character receives is randomly generated by the Bloodweb.[citation needed]
Rarity Levels are: Common(Brown), Uncommon(Yellow), Rare(Green), Very-Rare(Purple), Ultra-Rare(Magenta), Teachable(Orange)

Unique Perks

All characters have three unique perks which they can unlock in their Bloodweb.
The unique perks are:

Survivor Perks

Dwight's unique perks Claudette's unique perks Jake's unique perks Meg's unique perks
* Bond
* Prove Thyself
* Leader
* Botany Knowledge
* Empathy
* Self Care
* Calm Spirit
* Iron Will
* Saboteur
* Adrenaline
* Quick & Quiet
* Sprint Burst

Killer Perks

Hillbilly's unique perks Trapper's unique perks Wraith's unique perks
* Enduring
* Lightborn
* Tinkerer
* Agitation
* Brutal Strength
* Unnerving Presence
* Shadowborn
* Bloodhound
* Predator

Despite some perks being unique, survivors will be able to teach their unique perks to other survivors. At level 30, one will have a chance you find a Teachable(Orange) perk in the Bloodweb. When Obtained, one will get the chance to find that perk in other characters' bloodweb.

Survivor Perks

Adrenaline

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks adrenaline
Instantly heal from injury

3 seconds

Instantly heal from injury

5 seconds

Instantly heal from injury or from dying state

5 seconds

You are fueled by unexpected energy when on the verge of escape. {bonus} and sprint at 150% your normal running speed for {seconds} when an exit gate opens. Adrenaline does not apply if you are disabled at the moment it should take effect.

Bond

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks bond
12 meter 24 meter 36 meter

Unlocks potential in one's aura reading ability. Allies' auras are revealed to you when they are within a {meter} range.
"We have to work as a team, I need you to survive so that I can survive!" -Dwight"

Botany Knowledge

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks botanyKnowledge
10% increased

10% increased

20% increased

20% increased

30% increased

30% increased

You transform plants found around the campfire into tinctures that slow down bleeding. Healing speed is increased by {increased} and the efficiency of healing items is increased by {increased}.

"Basic botany knowledge could save your life someday"

Calm Spirit

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks calmSpirit
70% reduced 80% reduced 95% reduced

Animals seem to trust you as they often stay calm in your presence. Reduces chances of alerting woodland creatures by {reduced}.

Dark Sense

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks darkSense
3 seconds 5 seconds 7 seconds

Unlocks potential in one's aura reading ability. When the exit gates unlock, the Killer's aura is revealed to you for {seconds}.
"Take it from an old-timer: Slow down, don't rush and try not to worry so much! The best way to beat him is to know how he thinks." -Lost tapes, Murf

Deja Vu

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks dejaVu
1 objective
4 seconds
1 objective
8 seconds
2 objectives
8 seconds

Unlocks potential in one's aura reading ability. {objective} objectives' auras are revealed to you for {seconds} when starting a trial. If you are holding a map that can trap objectives, objectives revealed by Deja Vu are added to the map.

Empathy

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks empathy
32 meter 64 meter Unlimited

Unlocks potential in one's aura reading ability. Dying or Injured allies' auras are revealed to you when within a {meter} range. Empathy does not reveal auras of allies when they are in the killer's direct contact.

Hope

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks hope
2% speed 3% speed 4% speed

The growing odds of a successful escape fill you with hope and give you wings. Your movement speed is increased by {speed} as soon as the exit gates are unlocked.

Iron Will

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks ironWill
50% grunt reduction
while staying still
100% grunt reduction
while staying still
100% grunt reduction
at any time

You're able to conecentrate and enter a meditative-like state to numb some pain. Grunts of pain caused by injuries are reduced by {grunts reduction} {time}.

Leader

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks leader
3% speed 6% speed 9% speed

You're able to organize a team to cooperate more efficiently. Increases the other survivors' repair, healing and sabotage speed by {speed} when they are within an 8 meter range from you.

Lightweight

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks lightweight
1 second less 2 seconds less 3 seconds less

Your running is light and soft, making your tracks harder to follow. Footstep marks stay visible {seconds} less than normal.

No One Left Behind

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks noOneLeftBehind
50% more bloodpoints
5% quicker
75% more bloodpoints
10% quicker
100% more bloodpoints
15% quicker

It is inconceivable to leave someone behind. Once an exit gate is opened, gain {bp} more Bloodpoints for actions in the Altruism category and perform them {quicker} quicker.
"...yeah, no shit. But I believe we can outsmart and overthrow him if we work together. Don't be predictable and selfish!" -Lost tapes: Clyde

Plunderer's Instinct

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks plunderersInstinct
16 meter 32 meter 64 meter

Unlocks potential in one's aura reading ability. Chests' auras are revealed to you when standing within a {meter} range.

Premonition

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks premonition
45 degree
12 meters
60 seconds
45 degree
24 meters
45 seconds
45 degree
36 meters
30 seconds

You have the undeniable capability to sense danger. Get an auditory warning when looking in the direction of the killer in a {degree} cone within a range of {meters}. Premonition has a cooldown of {seconds} each time it activates. Premonition trumps any of the killer's stealth abilities.
"I have a bad feeling about this!"

Prove Thyself

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks proveThyself
1% speed

2% speed

3% speed

2% speed

4% speed

6% speed

3% speed

6% speed

9% speed

Receive an incremental speed bonus to repair, healing and sabotage actions when other survivors are within an 8 meter range.

  • 1 nearby survivor grants {speed} increased speed.
  • 2 nearby survivor grants {speed} increased speed.
  • 3 nearby survivor grants {speed} increased speed.

Quick & Quiet

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks quickAndQuiet
30% reduction 60% reduction 90% reduction

You do not make as much noise as others when quickly vaulting over obstacles or hiding in lockers. The vault and hide actions' noise detection range is reduced by {reduction}.

Resilience

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks resilience
3% speed 6% speed 9% speed

You are motivated in dire situations. Grants {speed} additional speed when repairing, sabotaging, healing and searching while you are injured.
"Focus, even in these desperate times"

Saboteur

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks saboteur
40%

20% reduced

50% increased

60%

10% reduced

75% increased

80%

0% reduced

100% increased

Unlocks the ability to sabotage without a toolkit at {percentage} the normal sabotage speed. Skill checks triggered in this situation have success zones reduced by {reduced}. Increases efficiency of toolbox sabotage by {increased}.

Self Care

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks selfCare
40%

20% reduced

50% increased

60%

10% reduced

75% increased

80%

0% reduced

100% increased

Unlocks the ability to heal yourself without a healing item at {percentage} the normal healing speed.

Skill checks triggered in this situation have success zones reduced by {reduced}. Increases the efficiency of healing item self-heal by {increased}.

Slippery Meat

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks slipperyMeat
5% speed
0
0
10% speed
5% bonus freeing chance from traps
0
15% speed
5% bonus freeing chance from traps
5% bonus freeing chance from hooks

You have developed an efficient way to get out of Bear Traps and hooks. Increases by {speed} the speed at which you attempt to free yourself from Bear Traps and hooks. The odds of freeing yourself from Bear Traps is increased by {traps}. The odds of freeing yourself from hooks is increased by {hooks}.

Small Game

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks smallGame
2 meter 4 meter 6 meter

Unlocks potential in one's aura reading ability. Bear Traps' auras are revealed to you when standing within a {meter} range.

Spine Chill

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks spineChill
12 meter
10% increase
10% decrease
2% speed
24 meter
10% increase
10% decrease
4% speed
36 meter
10% increase
10% decrease
6% speed

An unnatural tingle warns you of impending doom. Get notified when the killer is looking directly in your direction and standing within a {meter} range. While spine chill is active, skill checks trigger odds are increased by {increase} with success zones reduced by {decrease}. While spine chill is active, your repair, heal and sabotage speeds are increased by {speed}.

Sprint Burst

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks sprintBurst
40 seconds 30 seconds 20 seconds


When starting to run, break into a sprint at 150% your normal running speed for a maximum of 3 seconds. A recuperation of {seconds} seconds is necessary before being able to use sprint burst again.

This Is Not Happening

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks thisIsNotHappening
10% 20% 30%

You perform at your best when you are under extreme stress. Skill Check success zones when repairing, healing and sabotaging get {percentage} bigger when you are injured.

We'll Make It

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks wellMakeIt
25% speed
100% max
1 minute
50% speed
200% max
2 minute
100% speed
300% max
3 minute

Helping others heightens your morale. For each survivor you rescue from a hook, gain an additional {speed} speed increase to healing up to a maximum of {max} for {minute}.
"I'm confident we can all escape in one piece if we help each other."

Killer Perks

Agitation

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks agitation
6% speed 12% speed 18% speed

You get excited in anticipation of hooking your prey. Increases your speed while transporting bodies by {speed}.

"At some point, the excitement of hooking one of us becomes more important than the desire to kill us."

Bitter Murmur

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks bitterMurmur
2 seconds 4 seconds 6 seconds

Unlocks potential in one's aura reading ability. Survivors' auras are revealed to you for a duration of {time} when the exit gates unlock.

Bloodhound

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks bloodhound
slightly more discernible

1 second

moderately more discernible

2 seconds

considerably more discernible

3 seconds

Like a hunting scent hound, you smell traces of blood at a great distance. Fresh blood marks are {bonus} than normal and can be tracked for {seconds} longer than normal.

"Pebbles shimmering in the moonlight; my life drips down in a trail so easy to follow."

Brutal Strength

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks brutalStrength
5% speed Unknown 30% speed

Your great strength allows you to shred through your prey's defenses. Destroy dropped barricades {speed} faster.

"It's more muscles. A dark power motivates the beast."

Deerstalker

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks deerstalker
12 meter 24 meter 36 meter

Unlocks potential in one's aura reading ability. Reveals dying survivors' auras when standing within a {meter} range.

Distressing

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks distressing
8% radius
5% Bloodpoints
16% radius
10% Bloodpoints
24% radius
15% Bloodpoints

Your horrifying emanation strikes at a supernaturally long distance. Your terror radius is increased by {radius}. Gain {Bloodpoints} more Bloodpoints for actions in the Deviousness category.
"Bask in their fear."

Enduring

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks enduring
5% speed Unknown Unknown

You are resilient to pain. Recovery from the stun condition caused by physical objects is increased by {speed}.

"He stops at nothing."

Insidious

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks insidious
6 seconds 4 seconds 3 seconds

Unlocks the stealth ability. By standing still for {time} seconds, you reduce your terror radius to 0 and become stealthy until you move or act again.

Iron Grasp

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks ironGrasp
25% reduced
4% increased
50% reduced
8% increased
75% reduced
12% increased

Your powerful hold on the survivors causes escapes to be nearly impossible. Effects of survivor struggling are reduced by {reduced}. Time to struggle out of your grasp is increased by {increased}.

Lightborn

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks lightborn
20% increased

15% speed

Unknown Unknown

Unlike other beasts of the fog, you have adapted to light. You can endure strong lights. Resistance to blindness is increased by {increased}. Recovery from blindness is increased by {speed}.

"These monsters... they adapt! They emerge with strange new abilites." -Vigo's Journal

Monstrous Shrine

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks monstrousShrine
3% progression
5% difficulty
3% penalty
6% progression
10% difficulty
6% penalty
9% progression
15% difficulty
9% penalty

Your fervent care of the hooks found in the basement has aroused the Entity's interest. The basement hooks are granted the following bonus:

  • {progression} faster Entity progression.
  • {difficulty} increased difficulty on escape attempts.
  • {penalty} increased penalty to escape fails.

No One Escapes Death

Icon Perk Level 1 Perk Level 2 Perk Level 3
4% decrease
3% increase
8% decrease
5% increase
Successful attacks put into DYING STATE AUTOMATICALLY.
8% decrease
5% increase

You are animated by an unseen force when the survivors are on the verge of escaping. Once at least one exit gate is opened, cooldowns on successful and missed attacks are decreased by {decrease} and your movement speed is increased by {increase}.
"And the beast became faster and more powerful as if the Entity's shadowy whips were lashing at its back."

Predator

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks predator
1 second 2 seconds 3 seconds

Your acute tracking ability allows you to follow disturbances left by passing prey over a longer period of time. Footstep marks stay visible {seconds} longer than normal.

"Never stop moving and hope you're always two steps ahead of the beast." -Notebook

Shadowborn

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks shadowborn
5%

50%

25%

Your field of view is slightly wider than normal

10%

50%

50%

Your field of view is considerably wider than normal

20%

50%

75%

You have a keen vision in the darkness of the night. Your vision is {percentage} clearer. Highly sensitive to light, you get blinded {percentage} faster than normal and take {percentage}more time to recover from this condition.

"Shining in the darkest, his eyes pierce the night and sting your soul."

Sloppy Butcher

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks sloppyButcher
Slightly Moderately Considerably

You know where to hit to make them bleed. Wounds inflicted by successful attacks {bonus} increase the survivor's bleeding frequency. Bleeding returns to normal

once the survivor is healed.

"It's in its sadistic nature. There is no swift kill as it delights in the obscene spectacle of our agonizing suffering."

Spies From The Shadows

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks spiesFromTheShadows
25%
12 meter
50%
24 meter
75%
36 meter

The crows found in the world can communicate directly with you. {percentage} of the time, cawing crows give you a visual clue when you are within a {meter} range.
"In the shadows they torment, scarring our minds with each scream."

Tinkerer

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks tinkerer
5% Unknown Unknown

tinkerer

Add-ons that affect charge time of your power are {percentage} more effective.

"The Crooked makes impressive tools out of scraps... Tools aimed at maiming us in creative ways... It's horrifying to think it's actually intellgent." -Notebook

Unnerving Presence

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks unnervingPresence
3% radius
5% reduction
5% radius
10% reduction
8% radius
15% reduction

Your presence alone instils great fear. Survivors within your terror radius have {radius} greater chance of triggering Skill Checks when repairing, healing or sabotaging. Triggered skill checks' success zones are reduced by {reduction}.
"Its presence befalls us."

Unrelenting

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks unrelenting
3% reduction
2% decrease
6% reduction
4% decrease
9% reduction
6% decrease

You recuperate faster from any attack made with your main weapon. The cooldown of missed attacks is reduced by {reduction}. The cooldown of successful attacks is decreased by {decrease}.

Whispers

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks whispers
48 meter 40 meter 32 meter

You have a rudimentary understanding of the Entity's voice. Sporadically hear the Entity's whisper when standing within a {meter} range of a survivor.
"It's unclear as to the motivations of the fog, but it is undeniable that it often takes the beast's side." -Notebook

Unused Perks

The following perks are unused in the game:

Artefact Hunter

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks artefactHunter
Unknown Unknown Unknown

Last Standing

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks lastStanding
Unknown Unknown Unknown

Tough Runner

Icon Perk Level 1 Perk Level 2 Perk Level 3
IconPerks toughRunner
Unknown Unknown Unknown

Trivia

  • During the BETA, the Perks folder for the game contained two unused perks: iconPerks_temp1.png, and iconPerks_temp2.png. Both also included their Unreal Engine asset files.
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