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The MacMillan Estate is one of 8 realms within Dead by Daylight.

The MacMillan Estate

The MacMillan Estate was once the envy of even the most well pampered families. Now, it's only an ominous lot with nothing more than horrid memories of mercilessness in its purest form. The Foundry and Mine were the heart and centre of the estate. Those unlucky enough to be employed by Evan MacMillan after he assumed his father's work slowly started to slip away from all kinds of normal life.

Wives asking for their husbands to come home. Work hours got longer, sometimes bridging day-to-day and pay was ever decreasing. Evan's iron hand and strict rules got tighter the longer he was in control. One afternoon, a large mining force was forbidden to leave and instructed to meet inside one of the deepest and unstable mine shafts instead. Objections were rewarded with a visit to the furnace. Questions and rumors arose in town. But no answers. One less worker, missed by maybe a poor widow wasn’t enough for real actions.

Finally Evan MacMillan had snapped and had sealed his workers in the mine, suffocating those who weren't crushed by the initial blast of explosives. Archie MacMillan's starved remains were later found. A silent skeleton with a taunting man-made grin upon his meatless skull. What’s left of the Estate are now but mere ruins and myths. Teens enter the area from time to time in a game of dare, bringing back new information about what’s happening at the Estate. Because somehow, things are moving. Leftover machinery keeps starting up. The gas gauge on the generator keeps decreasing.

Ironworks of Misery

The beating heart of the Mine, the Foundry was where the iron ore was directly smelted into vast ingots. The huge vats still bear evidence of the bodies that were incinerated within them - preserved in the metal residue. The MacMillan foundry was consigned to the scrap heap and it's horrors forgotten as time passed and the buildings fell into ruin.
— Unknown (Potentially Benedict Baker)

Ironworks of Misery is one of the four maps in the MacMillan Estate realm. The Foundry is the main landmark in the map. It is a large two-story building with a staircase on the inside and outside. The ground floor contains one window and three entrances. The second floor contains two windows and one entrance. The Foundry contains six closets. It potentially contains a staircase leading to the basement. It contains a generator on the ground floor. It contains a chest on the second floor. It potentially contains a hook on the ground floor.

Coal Tower

Once used for storing the coal that fueled the Foundry, it now lies abandoned. The roof, split wide open suggesting some titanic explosion, but the angles don’t seem to make sense. So to fathom it's destiny is not done easily - even if one would want to.
— Unknown (Potentially Benedict Baker)
Coal Tower is one of four maps in the MacMillan Estate realm. The Warehouse is the main landmark in the. The Warehouse is a two-story building with a staircase on the inside. The ground floor contains one window, one pull-down and one entrance. The second floor contains one window. It contains two closets. It potentially contains a staircase leading to the basement. It contains a generator on the second floor. It contains a chest on the second floor. If you walk by the coal tower there will be a creaking noise.

Suffocation Pit

You can still see the tiny entrance that miners used to haul the ore to the surface. Now it is nothing more than a pile of rubble. No one bothered to clear it as they feared whatever might be found inside. Instead it fell into oblivion.
— Unknown (Potentially Benedict Baker)
Suffocation Pit is one of four maps in the MacMillan Estate realm. The Mine is the main landmark in the map. The Mine is a one-story building with a scaffolding on the inside. It contains three windows and three entrances. It contains two closets. It potentially contains a staircase leading to the basement. It contains a chest above the potential basement spawn.

Shelter Woods

The woods surrounding the estate might the only witness to what really happened here. Trees with a certain deformed character, as if what they saw made them want to run away. The woods seldom gets any visitors as - even animals seem to avoid it if possible.
— Unknown (Potentially Benedict Baker)
Shelter Woods is one of four maps in the MacMillan Estate realm. The large tree is the main landmark in the map, which is surrounded by rocks. It is a circular shape and will always spawn with a chest on one side and a generator on the other.

Groaning Storehouse

On the eastern edge of the estate, near the woods, lie the remains of the MacMillan warehouse. The iron ingots housed within were the final products to come out of the smelting vats before the workers themselves were fed to the fires. Dwarfing the surrounding buildings, the massive storehouse can often be heard creaking and groaning as if it were crying out with the anguish of the incinerated laborers.
— Unknown (Potentially Benedict Baker)
Groaning Storehouse is one of the five maps in the MacMillan Estate realm. The storehouse is the main landmark on the map. The Storehouse is a large single floor building, has 2 main entrances with each entrance having two large garage doors (the garage doors are sometimes closed), has 2 windows and has one pallet or two pallets. The Storehouse contains a generator, contains a chest, contains three adjacent lockers and has the possibility to contain a staircase to the Basement.

Gallery

Trivia

  • The MacMillan Estate was the first map to be released during BETA.

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